Thursday, 10 April 2014

Audition Skills

Now having completed my experimental sound piece, I just wanted to give a review on the thing I found most difficult and the skills I think I gained the most out of this project.

Being quite familiar with the Adobe package I found it quite easy to pick up the layout and tools in Audition as Adobe layouts regardless of program tend to be very similar. However there were a plethora of effects and tools I could explore and use in my sound. Having learned the majority of the basics in our class tutorials, I tried to stick to those as much as possible so that I had a solid leg to stand on when building my sound. One effect I really had a good time exploring and playing around with was the 'Convolution Reverb' effect:


Using this effect to put my sounds into a space really made a huge difference to my piece, and I spent a lot of time trying different settings and different sliders to see what effects they could give. Mostly I found that changing the room size and the mix sliders were the ones that had the biggest impact on my sounds. Especially when it came to editing my diner sounds together. Changing the room size a lot of the time could help me create a sense of different distances from the point of audition. Although I found I was battling a lot with the reverb already on some of my audio purely because of the place they were recorded in. For example, some of my sounds were recorded in a room which ever so slightly echoed, and it really affected what I could push my sounds to do in the film.

Another thing I found really quite difficult was volume levels of individual sounds:



Since I was trying to create a sense of space, but still wanted the audience to be aware of certain vital sounds, I found myself changing volume levels, then changing them again just to try and get the balance right between the sounds, and make it sound as natural as possible yet highlighting the sounds I felt needed doing so.


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